|Interactive sound and light installation|
A space flooded by light and noise: nearly perfect white light and nearly perfect white noise.
In this environment the visitor's movement is the force of change and also the disturbing element.
The room may vary in its response from softly shaking wind-like sounds combined with slowly wandering light to extremely distorted roaring sounds with a thunder of flashing light.
Noise is the basic material out of which all other sounds are formed.
Noise exists always. Noise is the sound you hear when the world is turning.
Support: Michael Saup, Louis Philipe Demers, Pino Grzybowsky, Philipp Fiess, Andreas Lorenschat, Dominik Rinnhofer, Michael Truxa. See: www.adime.de/noiseratio